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Top 10 Things Companies RUINED to Make More Money

Sep 20
4 min read

In the old days, companies competed by making products better, cheaper, or more convenient. Landing a good deal felt like passing Go. Today, a lot of everyday life looks more like a slow squeeze: fewer services, smaller packages, extra fees, and work that used to belong to employees now dumped on you. Hotels skip housekeeping. Airlines charge for almost everything. Software is rented instead of owned. Customer service is an AI loop designed to wear you down. None of this happened by accident. It happened because worse can be more profitable than better. Here are 10 things companies deliberately made worse to make more money.


#10: HotelsHotels used to compete on comfort: daily housekeeping, free breakfast, cookies at check-in, and those tiny toiletries everyone took home. Now check-in is an app, your phone is the key, and cleaning often happens only if you request it. Breakfast shrank into a bruised banana and a sad coffee machine. Resort fees show up even when nothing extra is provided. If enough chains cut the same amenities at the same time, guests still pay premium prices for a thinner experience.


#9: Customer ServiceThere was a time when a human answered the phone. Then came the phone tree. Then came AI. Chatbots are fine for a balance check or a tracking number. The second a problem is unusual, they apologize for the wrong thing, send the same help article again, and ask you to repeat yourself until you give up. Instant replies can still waste twenty minutes. Companies save on payroll by handling thousands of contacts at once. You pay with time, frustration, and unresolved problems.


#8: AirlinesFlying used to include meals, legroom, checked bags, and a sense that the trip itself was part of the experience. Now almost everything is an add-on. Bags, seats, carry-ons, and even basic comfort get itemized. Algorithms pack planes tighter. The “friendly skies” became “pay up or suffer.” What used to be included is now a revenue line.


#7: Streaming ServicesStreaming was sold as the antidote to cable: one low price, no commercials, watch what you want when you want. Instead, people now juggle multiple subscriptions, passwords, and two-factor logins just to find one show. Content is split across platforms, sometimes by season. The “ad-free” plan gained ads. Password sharing went from quietly tolerated to treated like a crime. Cable didn’t die. It changed clothes. A site like JustWatch can at least tell you where a title actually lives.


#6: Grocery Stores and ShrinkflationGrocery shopping used to mean grab a cart, check out, and leave. Now it can mean self-checkout, locked toothpaste, memberships, apps, digital coupons, and receipt scanners. Shoppers do more of the store’s labor. Meanwhile packages stay the same size while the product inside shrinks: ice cream tubs, paper towels, cereal, cracker sleeves. You work more and get less.


#5: Fast FoodFast food used to be fast and cheap. Order, get food in about 90 seconds, and leave on a few dollars. Now the flow is: download the app, create an account, verify a phone number, wait at a pickup shelf, and receive cold fries. The dollar menu faded. Portions shrank. Prices jumped. A tiny burger can cost what a real meal used to.


#4: Self-CheckoutSelf-checkout was sold as faster and more convenient. In practice, the customer became cashier, bagger, security guard, and “unexpected item in bagging area” technician. A 30-pound item still triggers a lecture. A case of water still wants to live in the bagging area. Stores cut labor. Shoppers did not get an employee discount.


#3: Software SubscriptionsYou used to buy software once, install it, and keep it. Now Photoshop, office suites, security tools, cloud storage, and even some printers or thermostats want a monthly fee. Selling a product once makes money once. Renting permission every month makes money forever. Stop paying, and access or features can disappear. Some subscriptions fund real ongoing costs. Many others exist because ownership was not profitable enough.


#2: Products Built to BreakCompanies once advertised products that lasted. Now phones slow down, printers reject cheap ink or demand subscriptions, appliances hide $500 boards, and bulbs die in months instead of years. A fridge that lasted 35 years became a 7-year appliance that needs updates and can brick itself. A product you can fix is a lost sale. A product you must replace is the business model.


#1: The Grand Unifying TheoryNone of this arrived overnight. It arrived one small compromise at a time: one fewer employee, one smaller package, one extra fee, one new subscription, one more ad, one more task handed to the customer. Eventually everything costs more, does less, and asks you to do half the work for free. The strategy is not a single villain. It is a pattern: extract a little more value from the same purchase until the experience is worse and the margin is better.Thought from the video: Companies did not ruin these things because they forgot how to make them good. They ruined them because slightly worse, slightly smaller, and slightly more inconvenient can be extremelyprofitable.


Final Thoughts


Plenty of businesses still compete by treating customers well. The problem is that the list feels shorter every year. The counter is simple, if not easy: spend where quality, ownership, and service still matter, and stop rewarding the companies that turned inconvenience into a strategy. Transparency, real competition, and customers who notice the slow decline are the only reliable pressure.What do you think? Which ruined product or service drives you the most crazy? Drop it in the comments.

 
 
 

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